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					 Seismic Velocity and
					Dipping Beds Another typical problem in common depth point shooting is shown
                in the diagram below. Ray paths are shown only from reflector 3 for
                clarity. Normal incident points are those points on reflecting
                horizons which would be recorded from a common ground point, that
                is from a source and a receiver in the same position.
 
				 Stacking common depth point problem with dipping
                beds
 When
                we do a velocity analysis on a computer, we compare the arrival
                times of the incident points from the reflector. For example,
                from reflector 3, we measure the change in NMO from the reflection
                which originates at C with that which originates at B and at A.
                The computer derived velocity is the velocity which will take
                the three reflecting points, C, B, and A, and stack the reflections
                from them in phase.  Points
                A, B, and C are not common depth points, but that doesn't matter
                for stacking purposes. The computer derived velocity analysis
                forces the time of the stacked trace to be that of the zero offset
                or normal incident point C. The presence of dip, as on reflection
                3, will obviously reduce the observed NMO between C and A. Therefore
                we can conclude in this example that as dip increases, we will
                have less NMO and the apparent velocity will be higher.  It
                is clear, when using seismic velocity analyses in the absence
                of migration, that the computed interval velocities may differ
                very greatly from the true interval velocities. It is just as
                important to use these velocities for stacking, because a true
                velocity or an average velocity derived from interval velocities
                will not move the reflections from points A, B, and C to a common
                point. Only an apparent, or stacking, or computer derived velocity
                will do the proper stacking job when beds dip appreciably.  For
                structural or stratigraphic interpretation, the computer derived
                seismic velocity functions must be reworked to compensate for
                dip and the effect of ray path geometry before being used. The
                correction procedure is called seismic migration. In the drawing
				below,
                Reflector 3 appears to be at a position given by line G-H because
                the vertical times Y-H and X-G are equal to the normal incidence
                times Y-K and X-J respectively. The steeper the dip, the worse
                the discrepancy becomes. Since we see line G-H on the seismic
                section, we underestimate dip and depth to the actual reflecting
                horizon.  To
                correct this, we note that: 1: Sin (DIPact) = Tan (DIPapp)
 Where:
                DIPact = dip of actual
                reflector (line G-H, degrees)
 DIPapp = dip of apparent
                reflector (line J-K, degrees)
 By
                using the power of the computer, we can identify coherent reflectors,
                compute their apparent dips, find their true dips, and migrate
                all reflections from their apparent to their true positions. This
                is not a trivial task. When dip direction is not the same as the
                line of the seismic section, migration must also involve dip rotation
                into the line of section, referred to as 3-D migration. If seismic
                interval velocity does not match the sonic log, formation dip
                may be the reason. 
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